Wednesday, May 05
Raum Tübingen
Meidinger Saal
Bertha-Benz-Saal
Raum Karlsruhe
Raum Mannheim
König-Karl-Halle
Raum Reutlingen
Raum Ulm
Metropol 2
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18
19
| MFG Games Track |
| Games made in BW: A Global Success Story |
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| Carsten van Husen |
| Gameforge |
| MFG Games-Track |
| Fresh Ideas from BW |
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| Susigames, Korion, Rumble Media |
| MFG Games Track |
| Diversify from the Outside In |
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| Heather Kelley |
| Kokoromi |
| Filmakademie |
| Technical Director Sessions |
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| Volker Helzle |
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| Filmakademie |
| Animation Sessions |
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| Tina Ohnmacht |
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| Company Showcase |
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| Pixar Career Gears |
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| Robin McDonald |
| Conferences |
| SIGGRAPH 2010 in LA |
| WONDER! |
| Terrence Masson |
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| Company Showcase |
| The Foundry |
| Tools for tackling |
| stereo VFX |
| Christian Kaestner |
| Conferences |
| Networking.Collaboration. |
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| Irene Sparre Hjorthøj |
| Jani Kuronen, Nordic TD Forum |
| Conferences |
| Parisfx: Creative Ile de France |
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| Yann Marchet |
| Yann Marchet, IDF |
| Conferences |
| New Zealand Overview |
| AnimfxNZ |
| Jos Ruffell |
| Sidhe |
| Masterclasses |
| SideFX |
| Go Procedural |
| with Houdini |
| Jeff Wagner |
| Masterclasses |
| SideFX |
| Advanced VFX |
| in Houdini |
| Jeff Wagner |
| Masterclasses |
| SideFX |
| Go Procedural |
| with Houdini |
| Jeff Wagner |
| Masterclasses |
| SideFX |
| Houdini Town Hall |
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| Jeff Wagner |
| Recruiting Sessions |
| Meeting Requirements |
| and Expectations |
| Johannes Weiland |
| Studio Soi |
| Masterclasses |
| Acting for Animators: |
| Part 2 |
| Ed Hooks |
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| Screenings |
| Filmakademie 2 |
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| Visualization & Film / ICC |
| The New Cutting Room |
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| Anthony Shafer |
| IMD |
| Focus UK |
| "Iron Man 2" VFX |
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| Victor Wade |
| Double Negative |
| 3D Stereo |
| Demystifying 2D to 3D Conversions |
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| Tomi Luostarinen |
| Stereoscape |
| Visualization & Film / ICC |
| Visualization in the VFX Production |
|
| Kevin Tod Haug |
| Ron Frankel |
| Focus UK |
| "Clash of the Titans" & |
| MPC VFX Overview |
| Gary Brozenich |
| MPC |
| 3D Stereo |
| Converting Film Into 3rd Dimension |
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| Michael Coldewey |
| Georg Wieland, Trixter |
| Visualization & Film / ICC |
| The New Art |
| of Virtual Moviemaking |
| Maurice Patel |
| Autodesk |
| Focus UK |
| Clash of the Titans |
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| Simon Stanley-Clamp |
| Cinesite |
| 3D Stereo |
| A New Dimension in Storytelling |
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| Anthony Shafer |
| IMD |
| Focus Scandinavia |
| Nordic CG Community |
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| Irene Sparre Hjorthøj |
| Jimmi Gravesen |
| VES |
| Blend (Art +Science) |
| Technology at Disney |
| Andy Hendrickson |
| Disney Animation |
| Focus UK |
| Sherlock Holmes VFX |
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| Jonathan Fawkner |
| Framestore |
| Siggraph Papers / ICC |
| Introduction |
| The Unmousepad |
| Paul E. Debevec |
| Ken Perlin |
| 3D Stereo |
| Pre Production for |
| View-D |
| Martin Hobbs |
| Prime Focus |
| Visualization & Design |
| Total Fluidity in Digital Architectural Design |
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| Nils-Peter Fischer |
| Zaha Hadid |
| Workshops |
| Chaos Group |
| V-Ray Pipelines |
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| Rusko Ruskov |
| VES |
| From "Abyss" to "Avatar" |
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| John Bruno |
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| Focus UK |
| VFX for Commercials |
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| Rüdiger Kaltenhäuser |
| M. Lauterbach, Glassworks |
| Siggraph Papers / ICC |
| BiDi Screen |
| Bokode |
| Ramesh Raskar |
| MIT |
| Visualization & Design |
| Creative |
| Image Factory |
| Armin Pohl |
| Mackevision |
| Workshops |
| ARRI |
| ALEXA Dig. Camera |
| Workflows (VFX, 3D) |
| Henning Rädlein |
| VES |
| Inside "District 9" |
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| Dan Kaufman |
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| Focus UK |
| CGI in 360° Cross |
| Media Advertising |
| Keith Jeffery |
| Glen Taylor, Taylor James |
| Siggraph Papers / ICC |
| Body Language Synthesis / Webcam Clip Art |
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| Christian Theobalt |
| MPI, JF.Lalonde, Carnegie |
| Visualization & Design |
| Emotional ArchViz Marketing Tools |
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| Marc Gruber-Laux |
| Pure |
| Workshops |
| weltenbauer. |
| Game and Film Power: |
| BRIX and BonesPro |
| Igor Posavec |
| VES |
| "Shutter Island" VFX |
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| Ben Grossmann |
| The Syndicate / Cafe FX |
| Focus UK |
| Realtime Interactive |
| for Music, TV & Art |
| Dan Lewis |
| Nexus |
| Siggraph Papers / ICC |
| PatchMatch |
| 3D Acquisition & Display of Human Performance |
| Adam Finkelstein |
| P. Debevec |
| Visualization & Design |
| Virtual Cities Brings 3D to Life |
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| Mark Veth |
| Cebra |
| Workshops |
| Polynoid |
| Making of "Loom" |
| Softimage ICE |
| Ilija Brunck |
| Siggraph Papers / ICC |
| Interactive Panel |
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| All Papers Presenters |
| Screenings |
| Siggraph Asia CAF |
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| Terrence Masson |
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| Workshops |
| Next Limit Tech. |
| New Dynamics and |
| Fluids in RealFlow 5 |
| Florian Koebisch |
| Schools |
| SAE/QANTM Institute |
| Your study path at |
| SAE/QANTM Institute |
| Christian Mösbauer |
| Recruiting Presentations |
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Trixter Film Ubisoft The Mill |
| Schools |
| Hochschule Ansbach |
| Realistic realtime |
| characters in Unity |
| Christian Barta |
| Recruiting Presentations |
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Black Rock Studio Aardman Animations Deutsche Telekom |
| Recruiting Presentations |
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| Dreamworks Animation |
| Schools |
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FH Hagenberg HFF Konrad Wolf Staffordshire |
| Schools |
| MHMK |
| Interact Media Space |
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| Andrea Hennig |
| Schools |
| ZHdK Game Design |
| Showcase |
|
| Ulrich Goetz |
| Schools |
| Animation Workshop |
| Bachelor Education |
| CG Artist+Animation |
| Michelle Nardone |
| Schools |
| ifs |
| Mobile Content |
|
| Sonja Weber |
| Schools |
| Media Design School |
| CGI Live Action |
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| James Cunningham |