In 1994 the Filmakademie Baden-Württemberg started an event that intended to put graduates from German Film and Media Schools in touch with the industry. It was labeled "Film and Media Exchange" and was supposed to take place every two years. With its high-quality presentations by international speakers, boothes and workshops by soft- and hardware vendors and additional partner events, it became an immediate success. After 1998 it changed its subtitle to "Congress for Digital Media Production". In 1999 it shortened its name to the accronym "FMX", 2005 it added the subtitle "International Conference on Animation, Effects, Realtime and Content". Following the encouragement by speakers and attendees alike, it went international and established English as the official conference language in 2006.
Today, "FMX, International Conference on Animation, Effects, VR, Games and Transmedia" is the most influential conference dedicated to Digital Visual Arts, Technology and Business in Europe. It illuminates the latest and most relevant topics related to animation, VFX, games and mixed realities while being an important networking platform for everybody working with moving images.
FMX 2017 took place May 02-05. The conference welcomed 4,000 attendees each day, setting a new attendance record with 67.5% professionals and 32.5% students from 61 countries.