Filmakademie



Tuesday, May 04


arrow
11:00 - 12:00 Technical Director Sessions
Raum Tübingen Volker Helzle, Head of R&D and TD Supervisor, Institute of Animation , www.animationsinstitut.de
Students of the Technical Director program at the Institute of Animation talk about recent projects.

Dandelion Particle Simulation, Shading for "Rabenjunge", Thomas Moser
Character Destruction Effects for Aussicht & Maya API: Skin Sliding Deformer, Stefanie Strauß
Procedural Destruction for Aussicht & Maya API: Metaball Influence Deformer, Sebastian Gassel
Lighting challenges for Der Besuch & Creating a underwater world for Jellyfish, Michael Lederhuber
Visual Effects for Puppet Animation, Jochen Conradt
Fluid and Particle Dynamics for a Comet, Johannes Richter

The Institute of Animation offers a two-year training program for computer science graduates who are aiming to become Technical Directors (TD). The program combines students’ previous technical knowledge with actual film projects. Working in a production team, they learn how to solve real-world problems. They design setups and rigs, acquire experience in lighting, shading, rendering, textures and effects, learn how to work with expressions and scripts, to program tools and plug-ins, to automate animation and other processes as well as to set up workflows and production pipelines. As part of the curriculum, students can actively participate in the Institute's research and development projects.




arrow
12:00 - 13:00 Interactive Media Sessions
Raum Tübingen Inga von Staden, Director of Studies, Interactive Media,, Fimakademie Baden-Württemberg, www.filmakademie.de
Students and graduates from the Interactive Media program present a selection of recent projects.

"Chawachawa" Jens Merkl, Kaspar van Treeck
"Context" Roland Sigmond
"The Gap" Florian Muehlegg
"Rust Raiders" Beren Baumgartner
"Mediathek" Stefan Kolbe

This year sees the premiere of Interactive Media at FMX. Interactive Media is a four-year full time or respectively a two-year project-based study program at Filmakademie Baden-Württemberg, taking place within the Institute of Animation. The program cooperates closely with all other faculties to ensure the development of crossmedia studies and work relationships. The aim of the program is to empower students to bring their creativity and drive for innovation to multi-platform content with linear, interactive and collaborative format derivatives.




arrow
14:00 - 15:00 VFX Sessions
Raum Tübingen Tina Ohnmacht, Head of Studies, www.animationsinstitut.de
Students from the Institute of Animation present recent visual effects work, as well as some character designs.

"Time To Fly" Peter Hacker, Mario Zozin
"Roadshow" Thorsten Löffler, Michael Lederhuber
"Puppenhaft" Thorsten Löffler, Andreas Dahn
"The Night Father Christmas Died" Tonio Freitag
"Jakob" and other character designs Felix Mertikat

Visual Effects play an important role in the Institute's Animation curriculum. Creating CG elements and combining these elements seamlessly with live action footage, the Vfx students offer valuable services to many projects from the Filmakademie's commercials and feature film department.



arrow
15:00 - 16:00 Animation Sessions
Raum Tübingen Tina Ohnmacht, Head of Studies, Institute of Animation, Filmakademie Baden-Württemberg, www.animationsinstitut.de
Graduates from the Institute of Animation present their final thesis films and explain how they did it. Finished films can be seen Tuesday May 04 and Thursday, May 06, 9:30-10:00, König-Karl-Halle.

"Mobile" Verena Fels
"Aussicht" Paul Stoll
"Suzy” Sonja Kumbarji
"Rabenjunge" Andrea Deppert
"Loom" Jan Bitzer, Ilija Brunck, Csaba Letay
"Der Besuch" Conrad Tambour

After more than one and a half years of work, creativity, sweat, little sleep, and much inspiration, this year's animation graduates talk about their thesis films. The students can specialise in concept & design of animated formats, character animation, visual effects design, realtime animation, or digital postproduction. Varying in style, technique and target audience, these works once more show that emphasis is placed on independent and responsible work within a team at Filmakademie.




Wednesday, May 05


arrow
10:00 - 11:00 Technical Director Sessions
Raum Karlsruhe Volker Helzle, Head of R&D and TD Supervisor, Institute of Animation , www.animationsinstitut.de
Students of the Technical Director program at the Institute of Animation talk about recent projects.

Dandelion Particle Simulation, Shading for "Rabenjunge", Thomas Moser
Character Destruction Effects for Aussicht & Maya API: Skin Sliding Deformer, Stefanie Strauß
Procedural Destruction for Aussicht & Maya API: Metaball Influence Deformer, Sebastian Gassel
Lighting challenges for Der Besuch & Creating a underwater world for Jellyfish, Michael Lederhuber
Visual Effects for Puppet Animation, Jochen Conradt
Fluid and Particle Dynamics for a Comet, Johannes Richter

The Institute of Animation offers a two-year training program for computer science graduates who are aiming to become Technical Directors (TD). The program combines students’ previous technical knowledge with actual film projects. Working in a production team, they learn how to solve real-world problems. They design setups and rigs, acquire experience in lighting, shading, rendering, textures and effects, learn how to work with expressions and scripts, to program tools and plug-ins, to automate animation and other processes as well as to set up workflows and production pipelines. As part of the curriculum, students can actively participate in the Institute's research and development projects.



arrow
11:00 - 12:00 Animation Sessions
Raum Karlsruhe Tina Ohnmacht, Head of Studies, www.animationsinstitut.de
Graduates from the Institute of Animation present their final thesis films and explain how they did it. Finished films can be seen Tuesday May 04 and Thursday, May 06, 9:30-10:00, König-Karl-Halle.

"Mobile" Verena Fels
"Aussicht" Paul Stoll
"Suzy” Sonja Kumbarji
"Rabenjunge" Andrea Deppert
"Loom" Jan Bitzer, Ilija Brunck, Csaba Letay
"Der Besuch" Conrad Tambour

After more than one and a half years of work, creativity, sweat, little sleep, and much inspiration, this year's animation graduates talk about their thesis films. The students can specialise in concept & design of animated formats, character animation, visual effects design, realtime animation, or digital postproduction. Varying in style, technique and target audience, these works once more show that emphasis is placed on independent and responsible work within a team at Filmakademie.



Thursday, May 06


arrow
11:00 - 12:00 ITFS Trailer Presentations
Raum Karlsruhe Tina Ohnmacht, Head of Studies, www.animationsinstitut.de
Students from the Institute of Animation present this year's ITFS Trailers.

"Zoopraxiscope" Johannes Schiehsl
"Beam" Harry Fast
"Noise Pollution" Pascal Flörks, Johannes Peter, Nikolaos Saradopoulos, Bin-Han To
"Manège Magique" Viola Baier
"Jelly Jeff" Jacob Frey
"Kite" P. Auteried, C. Bohm, D. Brkovic, L. Felgendreher, F. Hüsing
"a maize" Roman Kälin, Falko Paeper, Florian Wittmann

For almost a decade, students from the Institute of Animation have been producing the trailers for ITFS, the Stuttgart Festival of Animated Film. The trailers are made as their third year projects in only four months time. This co-operation between the Institute and the Festival has become a fine tradition from which both sides profit. The animated shorts that result from this cooperation are appreciated by a wide audience, mostly due to their diversity in style and subject.



arrow
12:00 - 13:00 3D Stereo Presentations
Raum Karlsruhe Tina Ohnmacht, Head of Studies, www.animationsinstitut.de
Students from the Institute of Animation present the Filmakademie's first 3D Stereo Projects.

"Only Human" Benjamin Swiczinsky, Thomas Moser
“Mobile" Verena Fels
“Snow Wars” Peter Hacker, Johannes Peter
"Der Besuch" Conrad Tambour, Johannes Schiehsl
Vfx Test Heiko Schneck

Since 2010, the Institute of Animation has added 3D Stereo to its production pipeline. Systems for CG animation, live action image acquisition, compositing and mastering are all available to the students, as well as the Filmakademie's new 3D Stereo Digital Cinema. First projects explore these new opportunities.





Friday, May 07


arrow
17:00 - 18:00 Interactive Media Sessions
Raum Reutlingen Inga von Staden, Director of Studies, Interactive Media, Filmakademie Baden-Wuerttemberg, www.filmakademie.de
Students and graduates from the Interactive Media program present a selection of recent projects.

"Chawachawa" Jens Merkl, Kaspar van Treeck
"Context" Roland Sigmond
"The Gap" Florian Muehlegg
"Rust Raiders" Beren Baumgartner
"Mediathek" Stefan Kolbe

This year sees the premiere of Interactive Media at FMX. Interactive Media is a four-year full time or respectively a two-year project-based study program at Filmakademie Baden-Württemberg, taking place within the Institute of Animation. The program cooperates closely with all other faculties to ensure the development of crossmedia studies and work relationships. The aim of the program is to empower students to bring their creativity and drive for innovation to multi-platform content with linear, interactive and collaborative format derivatives.



arrow
18:00 - 19:00 Vfx Sessions
Raum Reutlingen Tina Ohnmacht, Head of Studies, Institute of Animation, Filmakademie Baden-Wuerttemberg, www.animationsinstitut.de
Students from the Institute of Animation present recent visual effects work, as well as some character designs.

"Time To Fly" Peter Hacker, Mario Zozin
"Roadshow" Thorsten Löffler, Michael Lederhuber
"Puppenhaft" Thorsten Löffler, Andreas Dahn
"The Night Father Christmas Died" Tonio Freitag
"Jakob" and other character designs Felix Mertikat

Visual Effects play an important role in the Institute's Animation curriculum. Creating CG elements and combining these elements seamlessly with live action footage, the Vfx students offer valuable services to many projects from the Filmakademie's commercials and feature film department.