BEYOND
THE SCREEN

International Conference on Animation,
Effects, VR, Games and Transmedia
May 02-05, Stuttgart, Germany

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FMX 2017 - Newsletter #7: Automotive, Valerian, Ghost in the Shell and Teaser Trailer #4!

10.04.2017

Only three weeks left till FMX and more exciting confirmations keep rolling in: Enjoy a special presentation of Luc Besson's Valerian and the City of a Thousand Planets two months before its official release. Immerse yourself in the visually stunning movie Ghost in the Shell and its very own VR experience. Moreover, FMX showcases its very first series of talks on Automotive!

P.S.: Browse the FMX 2017 program conveniently wherever you are - our official FMX 2017 app will make it possible and is set to be launched in only two weeks! If you already downloaded our app last year, you can keep using it for FMX 2017!

Effects: Valerian, Ghost in the Shell and Doctor Strange

Helming the set of very powerful VFX case studies is Luc Besson's Valerian and the City of a Thousand Planets two months before its official release. The adaptation based on the ground-breaking comic book series Valérian et Laureline is the visually spectacular new adventure film from Luc Besson, the legendary director of The Fifth Element. VFX Supervisor Scott Stokdyk, Martin Hill (Weta Digital) as well as Philippe Rebours (Industrial Light & Magic) and François Dumoulin (RodeoFX) will zoom in on this fabulous universe in a two-hour presentation, showcasing images that have not yet been revealed to the public. Brett Ineson (Animatrik), virtual production supervisor on Warcraft, will take the audience behind the scenes of the complex virtual production of Duncan Jones' film. Logan and Deepwater Horizon will be in the center of the presentation given by Clint Reagan (HALON Entertainment LLC), with a focus on game engines and VR's expanding role in previsualization. Kevin Baillie (Atomic Fiction) will shed some light on the virtual production used for thrilling movies like Ghost in the Shell and Deadpool. Visitors will also get the chance to delve into the Ghost in the Shell VR experience. Duncan Burbidge and Michelle Blok (The Third Floor) will reveal how previs, technical planning, real-time visualization and on-set virtual production were used to create fascinating imagery for movies such as Doctor Strange.

Beyond the Screen: Automotive Industries Meet Real-Time at FMX

This year, FMX will present its very first series of talks on Automotive. Bringing together industry heavyweights such as Audi AG, Google, McLaren, Renault-Nissan, Mackevision, 3DEXCITE, AImotive, Burrows, IGNYTE and REWIND, the track will focus on the automotive industries and their innovative use of real-time technology.

Those who missed the presentation of The Mill and Epic Games' Mill BLACKBIRD® at GDC in early March, should definitely visit FMX since the Mill BLACKBIRD® is going to be in the spotlight again. It is a fully adjustable car rig that can be modified in length and width as well as programmed to replicate the driving characteristics of any car. Other highlights: the upcoming Cars 3, which FMX will highlight more than a month before its official US release, as well as fascinating VR experiences that were created for Audi and Jaguar. Moreover, FMX will host an exclusive dinner at the prestigious Porsche Museum in Stuttgart for the very first time.

For more information on the exciting Automotive track, check out our special press release.

Art: Sound Design for Kraftwerk 3D, Facebook and Google

Kevin Bolen (Skywalker Sound) will elaborate on how his company creates captivating audio experiences for innovative VR and 360 experiences such as The Jungle Book: Through Mowgli’s Eyes. Tom Ammermann (New Audio Technology GmbH) will talk about the new Kraftwerk Blu-ray production Kraftwerk 3D. During two new conference formats, experts from the following prestigious companies will deliver keynotes and participate in moderated discussions focusing on immersive audio technology as well as new forms of expression and storytelling: Audiokinetic Wwise, BBC, Facebook, Fraunhofer ILS, Google, Headspace Studio and Sony Interactive Entertainment Europe. David Fluhr (Disney Digital Studio Services) will share some insights into the art of sound for animated films like Disney's Zoomania and Vaiana. He also offers a dedicated Masterclass "Immersive Sound Mixing: 'Sound Behind the Screen: The Art of Sound in Disney Animation'" on the art of immersive sound mixing (5.1 and Dolby Atmos), including a hands-on mixing session. Space inside the Filmakademie Baden-Württemberg sound studio is limited - you'd better register soon via program@fmx.de

Partner News: Main Partners and new confirmations

We feel honored to announce four more amazing companies that join FMX 2017 as our main partners: AMD, Autodesk, Mackevision and Epic Games. We can count ourselves very lucky to have you on board! Moreover, Walt Disney Studios will welcome visitors at a Company Suite.

Elemental Teaser Trailer #4 and Team Interviews

All good things come in…fours! After the air, earth and water teaser videos, we can finally show you the visually stunning teaser trailer "Fire" that completes our series of teaser trailers. In our next newsletter we will reveal our full official FMX 2017 Trailer Elemental, so keep an eye out for that!

 

 

FMX is funded by the Ministry of Science, Research and the Arts and the Ministry of Economic Affairs, Labour and Housing of the State of Baden-Wuerttemberg, the City of Stuttgart and the MFG Film Funding, taking place in cooperation with VES Visual Effects Society, ACM SIGGRAPH and the World Building Institute, supported by Animation Media Cluster Region Stuttgart (AMCRS), AMD, AutodeskBackstage, Epic Games and Mackevision. FMX is an event by the Filmakademie Baden-Wuerttemberg, organized by the Animationsinstitut, hosting the Animation Production Day (APD), a joint venture with the Festival of Animated Film Stuttgart (ITFS).