CREATING WORLDS

Stuttgart, Germany
April 24 - 27

Program 2018

Creating Worlds, the central theme of FMX 2018, will look beyond the production and technological aspects of media & entertainment and explore all facets of content creation as they inspire the creative process, from the initial creative spark through to IP building and marketing.

World-class and world-renowned speakers will share their wealth of knowledge with the FMX audience, from working professionals to students. Their experience will inspire them to create new worlds, develop ideas, invent and apply technology, shape sounds, craft visual effects, design, animate, code, direct, produce, reach out, and build a legacy.

Based on the theme, the FMX program consists of presentations, workshops, masterclasses, exhibition floors and screenings centered on all aspects of Animation, VFX, Games and Immersive Media dedicated but not limited to: Alternate Realities | Artificial Intelligence | Case Studies | CEO Summit | Characters & Creatures | Cinematics | Commercials | Concept Art | Digital Humans | Features | Hardware | Immersion | Independent | Lighting & Rendering | Location-Based Entertainment | Media Schools Showcase | Open Source | Production | Real-Time | Recruitment | SIGGRAPH Papers | Simulation | Services | Social Impact | Software | Sound Design | Storytelling | Studio Insights | Then & Now | Tools of Tomorrow | TV Series | Virtual Production | Visual Arts in Games | Visualization | Wild & Strange | Young Talent

Program Board

Tomasz Bednarz, Director of Visualisation, EPICentre UNSW Art & Design/ Team Leader in Visual Analytics, CSIRO Data61
Jeanette Bonds
, Director/ Co-Founder, Glas Animation
Adam Finkelstein
, Professor, Computer Science Department, Princeton University
Ian Failes, Freelance Journalist
Imke Fehrmann, Executive Producer for VFX and Animation
Dave Gouge, Head of Marketing & Publicity, Weta Digital
Patrick Hanenberger, Production Designer & World Builder, THE NEULAND
Christophe Hery
, Senior Scientist, Pixar Animation Studios
Ed Hooks, Actor, Acting Trainer
Kathleen Maher, Editor-in-Chief, Jon Peddie Research
David Morin, Chairman, Joint Technology Subcommittee on Virtual Production
Jon Peddie, Founder, Jon Peddie Research
Gaël Seydoux, Research & Innovation Director, Technicolor
Mike Seymour, Co-Founder, fxguide.com & fxphd.com
Prof. Aljosa Smolic, SFI Research Professor of Creative Technologies  School of Computer Science and Statistics, Trinity College Dublin, The University of Dublin
Nami Strack, Founder, Nami Strack Filmton/ Sounddesign
Brent Strong, Executive Creative Director, Walt Disney Imagineering

Advisory Board

Victoria Alonso, Executive Vice President of Physical Production, Marvel Studios
Jacques Bled
, CEO, Illumination Mac Guff
Elizabeth M. Daley, Dean, USC School of Cinematic Arts
Karen Dufilho, Executive Producer, Google Spotlight Stories
Volker Engel, President, Uncharted Territory
Florian Gellinger, Owner and Visual Effects Supervisor, RISE | Visual Effects Studios
Markus Gross, Director, Disney Research Zürich
Philip Hunt, Director, Creative Director, Studio AKA
Stefanie Larson, Cluster Manager, Animation Media Cluster Region Stuttgart
Rob Legato, Visual Effects Supervisor
Joe Letteri, Senior Visual Effects Supervisor, Weta Digital
Richard Marks, Director, PlayStation Magic Lab, Sony Computer Entertainment
Pam Marsden, Head of Production, Sony Pictures Animation
Alex McDowell, Director, World Building Media Lab and World Building Institute, USC School of Cinema
Christopher O’Reilly, Co-Founder and Executive Creative Director, Nexus and Nexus Interactive Arts
Shelley Page, International Talent Consultant Aardman Animation, HB Wink Animation
Eric Roth, Executive Director, Visual Effects Society
David Sproxton, Co-Founder and Executive Chairman, Aardman
Eddo Stern, Director, UCLA Game Lab
Fiona Walkinshaw, Global Joint Managing Director, Film, Framestore

Associates

Marc Bertrand, Producer, French Animation Studio/ National Film Board of Canada
Duncan Burbidge, General Manager and Executive Producer, The Third Floor London
Michael Coldewey, Executive Producer & CEO, Trixter
Dawn Ernster Yamazi, Director, Talent Development, Walt Disney Animation Studios
Thilo Kuther, CEO, Pixomondo
Scott Ross, Founder Digital Domain, Ex CEO/Chairman Digital Domain, Ex Sr. VP LucasFilm, Ex GM Industrial Light & Magic
Saschka Unseld, Director & Writer
Deb Stone, Manager, Recruiting & Talent Development, Blue Sky Studios
Steve Vasko, Customer Success Manager Linkedin

FMX is funded by the Ministry of Science, Research and the Arts and the Ministry of Economic Affairs, Labour and Housing of the State of Baden-Wuerttemberg, the City of Stuttgart and the MFG Film Funding, taking place in cooperation with VES Visual Effects Society, ACM SIGGRAPH and the World Building Institute, supported by Animation Media Cluster Region Stuttgart (AMCRS), AMD, AutodeskBackstage, Epic Games and Mackevision. FMX is an event by the Filmakademie Baden-Wuerttemberg, organized by the Animationsinstitut, hosting the Animation Production Day (APD), a joint venture with the Festival of Animated Film Stuttgart (ITFS).