Laubwerk CTO Timm Dapper and CEO Philip Paar present current and future features of Laubwerk Plants for CG artists. There will be the first public demonstration of the upcoming Plants Kit support for Autodesk Maya®. Timm will demo the new features and optimizations of the next Plants Kit update 1.0.9, in particular extended materials (e.g. V-Ray® 2-sided materials), and show new and enhanced Laubwerk Plants in action. Furthermore, there is going to be an overview over the improved workflows and integration of Laubwerk Plants in Autodesk 3ds Max®, Maya®, MAXON CINEMA 4D®, V-Ray® and other renderers, iToo Forest Pack®, and Laubwerk SurfaceSPREAD. Timm will highlight how to use Laubwerk software to quickly set up a vegetated scene and will go into details about how to precisely control scatterring of plants, materials, and performance. Additionally, he will go over network rendering setup. Last but not least, there will be a short introduction into the upcoming Python® interface and a few highlights from actual customer projects.
CTO and Founding Partner at Laubwerk Timm leads the development of all Laubwerk 3D software solutions. His software development credits include sole designer on Xfrog 4 for MAXON® CINEMA 4D®, and, of course, the Laubwerk software system, including Laubwerk Plants Kits. Timm got his start in computer graphics in the 1990s by creating architectural visualizations for property developers. His CV includes software development at DotC Software, mental images (MetaSL), AixSponza and MAXON. He has also worked as technical director for commercial and movie picture companies, including Locomotion Digital Facilities, Berliner Film Companie, Uncharted Territory, and ScanlineVFX.
Philip is CEO at Laubwerk. Philip oversees the strategic vision and daily operations of Laubwerk GmbH. He has been dedicated to the field of 3D landscape modeling and visualization since 2000. Vegetation and 3D plant models have fascinated Laubwerk CEO Philip Paar since his years studying Landscape Planning at the Technical University of Berlin. Philip is also a guest lecturer at the National University of Singapore’s Masters in Landscape Architecture program and at the ETH Zurich's Masters of Advanced Studies in Landscape Architecture.
Laubwerk creates easy-to-use 3D tree software for CG artists and architects. Our plug-ins offer drag ‘n drop, 4 seasons, increased realism & performance. First available for MAXON CINEMA 4D, Autodesk 3ds Max, Autodesk Maya, and Python. Founded in 2010, Laubwerk is a Berlin-born, Potsdam-based company, that sets new technical and quality standards with authentic-looking plants that require minimal time and effort while offering maximum detail and control.