International Conference on Animation,
Effects, VR, Games and Transmedia
April 24 - 27, Stuttgart, Germany

Program 2015


Technical Directing

The Institute of Animation offers a 30-month training program for computer science graduates who are aiming to become Technical Directors (TD). The program combines students’ previous technical knowledge with actual film projects. Working in a production team, they learn how to solve real-world problems. They design setups and rigs, acquire experience in lighting, shading, rendering, textures and effects, learn how to work with expressions and scripts, to program tools and plug-ins, to automate animation and other processes as well as to set up workflows and production pipelines. As part of the curriculum, students can actively participate in the Institute's research and development projects.

Speakers are TD students in their fourth year of studies:

Vincent Ullmann - Pipeline Development, Lighting & Shading with HtoA, AlembicProcedual for Arnold

Hanna Binswanger -  Rigging, Motion Capture for Jagon, Delta Mush Deformer

Johannes Franz - Skål FX, Schwarm VFX, Foam Simulation

Philipp Maas and Dominik Stockhausen - Exploring Filmmaking for Virtual Reality

Application deadline for fall 2015 is May 15, 2015!

Further information at:

FMX is funded by the Ministry of Science, Research and the Arts and the Ministry of Economic Affairs, Labour and Housing of the State of Baden-Wuerttemberg, the City of Stuttgart and the MFG Film Funding, taking place in cooperation with VES Visual Effects Society, ACM SIGGRAPH and the World Building Institute, supported by Animation Media Cluster Region Stuttgart (AMCRS), AMD, AutodeskBackstage, Epic Games and Mackevision. FMX is an event by the Filmakademie Baden-Wuerttemberg, organized by the Animationsinstitut, hosting the Animation Production Day (APD), a joint venture with the Festival of Animated Film Stuttgart (ITFS).