SAVE THE DATE

International Conference on Animation,
Effects, VR, Games and Transmedia
April 24 - 27, Stuttgart, Germany

Program 2017

CONFERENCE | VFX | CASE STUDIES

Marvel's "Guardians of the Galaxy Vol. 2"

Alessandro Cioffi (Trixter), Guy Williams (Weta), Paul Butterworth (Animal Logic), Arslan Elver (Framestore)

Set to the backdrop of 'Awesome Mixtape #2,' Marvel's Guardians of the Galaxy Vol. 2 continues the team's adventures as they traverse the outer reaches of the cosmos. The Guardians must fight to keep their newfound family together as they unravel the mysteries of Peter Quill's true parentage. Old foes become new allies and fan-favorite characters from the classic comics will come to our heroes' aid as the Marvel cinematic universe continues to expand. Weta, Framestore, Trixter and Animal Logic take FMX audiences through their VFX journey as they created some of the movie’s most heart-stopping moments.

Alessandro Cioffi

Alessandro Cioffi, VFX Supervisor, Trixter

Architect, designer and illustrator, Alessandro Cioffi has built his twenty years VFX expertise working between the UK, Germany and Italy. He joined TRIXTER in 2007 as Compositing Supervisor, bringing with him a talent for team leading, as well as strong artistic skills and a keen eye. Alessandro took on the VFX Supervision of several recent Marvel's production as Guardians of the Galaxy Vol. 2, Captain America: Civil War and Avengers: Age of Ultron, as well as more important productions like Pixels, White House Down, Cloud Atlas.

TRIXTER is a company where not only iconic Marvel characters like Iron Man, Black Panther, Rocket and Baby Groot are brought to life, but also a breathtaking variety of animals, from an ant to an elephant to a magical dragon. The international team of artists teaches them how to run, swim, fly or whatever the project requires, creating believable characters that live on the screen, interacting seamlessly with their human co-stars. TRIXTER also gives them their environments, whether it be a set extension or a completely virtual world, from a classic matte painting to a fully CG forest to a bustling city and everything in between, employing various complex effects from water to fire or smoke.

Founded two decades ago by Simone Kraus and Michael Coldewey, TRIXTER is one of Germany`s leading VFX studios, creating stunning high end VFX work and character animation for film and television. At the leading edge of the industry, employing computer scientists, film aficionados and incredibly talented artists, TRIXTER is always pushing the boundaries and is currently developing content and technical solutions for VR and 360°.

Guy Williams

Guy Williams, Visual Effects Supervisor, Weta Digital, www.wetafx.co.nz

Guy has over 20 years experience in the visual effects industry and specialises in photo-real effects and creatures for live action film. He came to New Zealand in 1999 to work on The Lord of the Rings trilogy. Since that time he has been Visual Effects Supervisor on Avatar, X-Men: First Class, The Hunger Games: Catching Fire as well as The Avengers and Iron Man 3, both of which earned him Academy Award® nominations for Best Visual Effects.  

In his role as Visual Effects Supervisor, Guy has taken on the many facets the role requires, including managing the pre-production, look development and pipeline setup phases to on set supervision and finally to post production and shot completion.  

He is an active member of the Academy of Motion Picture Arts and Sciences. He has recently finished working on Steven Spielberg’s adaptation of Roald Dahl’s classic The BFG and is currently working on Guardians of the Galaxy Vol. 2.   

Weta Digital is one of the world’s premier visual effects companies. Led by Senior Visual Effects Supervisor Joe Letteri, Weta Digital is known for uncompromising creativity and a commitment to developing innovative technology. Ground-breaking performance-driven animated characters like Gollum, Kong, Neytiri, and Caesar are widely regarded as some of the best digital characters ever put on screen. Weta's development of the revolutionary virtual production workflow for Avatar firmly integrated these digital techniques into modern filmmaking.  They have been now been used on a dozen films at Weta alone, including The Hobbit and The Planet of the Apes trilogies.

Weta Digital has six visual effects Oscars® and six visual effects BAFTAs to its credit including the 2017 win forThe Jungle Book, and is currently finishing work on War for the Planet of the ApesValerian and the City of a Thousand Planets and Guardians of the Galaxy Vol. 2.

Paul Butterworth

Paul Butterworth, Visual Effects Supervisor / Director, Animal Logic, www.animallogic.com

Paul Butterworth is one of Australia's most experienced Visual Effects Supervisors. His skills in the visual effects and design world encompass graphic design and illustration, concept development, on-set supervision and the highly-specialised art of matte painting.

As part of his lead role on Prometheus, Paul was on set during the filming of some key sequences he would work on, using the time alongside Ridley Scott to develop the concept designs of the signature 'Orrery' to Ridley's approval - a design that would eventually grace the cover of Cinefex.  As part of his work on Prometheus, Paul was nominated for BAFTA Best Visual Effects and VES Outstanding Visual Effects in a Visual Effects-Driven Feature.

Equally at home on set with the top directors or in front of a workstation, Paul is able to engender trusting relationships with all the project's stakeholders to develop concepts for characters, futuristic gadgets, ethereal effects and title sequences.  His artistic contributions and guidance have proven valuable for all films that have passed through his hands and that of his trusted teams.

Paul’s recent feature film credits include Guardians of the Galaxy Vol. 2, Alien: Covenant, Iron Man 3, Thor¸ X-Men Origins, X-Men Days of Future Past, The Hunger Games: Catching Fire, Unbroken, Insurgent and Avengers: Age of Ultron, The Divergent Trilogy: Allegiant.

 

Animal Logic is an independent Australian company that has been at the forefront of creating digital content, award winning design, visual effects and animation for the film and television industries for over 25 years. With creative studios in Sydney and Vancouver and offices for the company’s development arm, Animal Logic Entertainment, in Sydney and Los Angeles, Animal Logic continues to forge new partnerships and collaborations with leading studios and filmmakers to develop and produce stories that resonate with a global audience.

Animal Logic recently delivered The LEGO® Batman Movie, The Great Wall and The Master: A LEGO® Ninjago Short. Animal Logic is currently in production on Guardians of the Galaxy Vol. 2 (2017), Alien: Covenant (2017), The LEGO® Ninjago Movie (2017), Peter Rabbit (2018) and The LEGO® Movie Sequel (2019). Other film credits include The LEGO® Movie, Avengers: Age of Ultron, The Great Gatsby, Legend of the Guardians: The Owls of Ga’Hoole, 300, Happy Feet and The Matrix.

Arslan Elver

Arslan Elver, Animation Supervisor, Framestore, www.framestore.com

Framestore is an Oscar-winning visual effects studio that has been making extraordinary images for film and advertising since 1986. It has offices in London, New York, Chicago, Los Angeles and Montréal.

FMX is funded by the Ministry of Science, Research and the Arts and the Ministry of Economic Affairs, Labour and Housing of the State of Baden-Wuerttemberg, the City of Stuttgart and the MFG Film Funding, taking place in cooperation with VES Visual Effects Society, ACM SIGGRAPH and the World Building Institute, supported by Animation Media Cluster Region Stuttgart (AMCRS), AMD, AutodeskBackstage, Epic Games and Mackevision. FMX is an event by the Filmakademie Baden-Wuerttemberg, organized by the Animationsinstitut, hosting the Animation Production Day (APD), a joint venture with the Festival of Animated Film Stuttgart (ITFS).