SAVE THE DATE

International Conference on Animation,
Effects, VR, Games and Transmedia
April 24 - 27, Stuttgart, Germany

Program 2017

FORUM | COMPANY SUITES | AUTODESK SUITE

Autodesk

Integration of Arnold 5 in Maya

Sebastian Ortega (Solid Angle)

We will present the latest improvements and optimizations in Arnold, and their integration in Autodesk Maya and the Arnold Render View.

Sebastian Ortega

Sebastian Ortega, Solid Angle, www.solidangle.com

Sebastien is Software Engineer at Solid Angle / Autodesk.  He is in charge of the Maya to Arnold (MtoA) plugin, working on the integration of Arnold in Autodesk Maya, also including the development of the Arnold Render View. He collaborates with the Arnold developers and with the Maya rendering Team, and also provides support to Arnold users.  Previously, Sebastien was Head of Technology at the Bakery, and worked as R&D engineer at BUF.

 

 

Solid Angle SL is the technology company behind the Arnold rendering software, with offices in Madrid and London and customers throughout the world including Framestore, DreamWorks, ILM, Sony Pictures Imageworks, MPC, The Mill, Mikros Image and Rising Sun Pictures. Arnold was designed from the ground up to efficiently raytrace the complex geometric datasets required for feature­-length CGI animation and big­ budget visual effects, while at the same time simplifying the pipeline, reducing the number of passes, minimizing storage requirements and greatly enhancing interactivity for lighting artists.

Autodesk makes software for people who make things. If you've ever driven a high-performance car, admired a towering skyscraper, used a smartphone, or watched a great film, chances are you've experienced what millions of Autodesk customers are doing with our software.

 

FMX is funded by the Ministry of Science, Research and the Arts and the Ministry of Economic Affairs, Labour and Housing of the State of Baden-Wuerttemberg, the City of Stuttgart and the MFG Film Funding, taking place in cooperation with VES Visual Effects Society, ACM SIGGRAPH and the World Building Institute, supported by Animation Media Cluster Region Stuttgart (AMCRS), AMD, AutodeskBackstage, Epic Games and Mackevision. FMX is an event by the Filmakademie Baden-Wuerttemberg, organized by the Animationsinstitut, hosting the Animation Production Day (APD), a joint venture with the Festival of Animated Film Stuttgart (ITFS).