CREATING WORLDS

Stuttgart, Germany
April 24 - 27

Program 2017

FORUM | COMPANY SUITES | AUTODESK SUITE

Autodesk

Photorealistic VFX rendering with ARNOLD for Autodesk Maya 2017

Helge Maus (pixeltrain)

The SolidAngle ARNOLD renderer has established itself as an industry standard for VFX production in feature films. On top of its success in feature films its ease of use, intuitive and artist-friendly operation excellent controllability popularity has made it extremely popular in other areas of photo-realistic VFX production such as commercials.

3D & VFX trainer Helge Maus demonstrates the tight integration of the ARNOLD renderer with Maya 2017 and the added value this proven production renderer offers.

In addition to photo-realistic render results and an unbiased Monte Carlo GI for animation, the node-based shading system and the integration of third-party shaders will also be shown. The powerful AOV (multi-passing) system leaves nothing to be desired. 

Topics such as DeepEXRs, OpenVDB as well as integration with XGen, nHair, Maya Fluid Effects and nParticles will be demonstrated within the context of VFX production.


 

Helge Maus

Helge Maus, pixeltrain, www.pixeltrain.de

Helge Maus delivers with his company pixeltrain | 3d | vfx | animation in-house trainings, workshops and online-coachings for the 3d & vfx industry. He enables you to master professional production techniques with the following tools: Maya, Cinema 4D, Houdini FX, Nuke, V-Ray, Arnold, RealFlow, Substance, Unity 3D and many more.

He has worked as a freelancer for more than 15 years for Adobe Systems and is a member of the beta team for Autodesk Maya, Adobe After Effects and is a Maxon Lead Instructor for Cinema 4D. He has worked with clients such as Jura, Vitra, Jung-von-Matt, Pirates ´n Paradise, redseven Entertainment, ProSiebenSat.1, SKY Deutschland, NDR, rbb, Sony DADC, Intel and many more international companies.

pixeltrain | 3d | vfx | animation offers you in-house trainings, workshops and online-coaching with experienced instructors and publications for the 3d & vfx industry. We enable you to master professional production techniques with the following tools: Maya, Cinema 4D, Houdini FX, Nuke, V-Ray, Arnold, RealFlow, Unity 3D and many more. 

Contact: pixeltrain | 3d | vfx | animation, Helge Maus, Feldbacherstrasse 493, A-8311 Markt Hartmannsdorf, +43.699.10669979, info@pixeltrain.de

 

Autodesk makes software for people who make things. If you've ever driven a high-performance car, admired a towering skyscraper, used a smartphone, or watched a great film, chances are you've experienced what millions of Autodesk customers are doing with our software.

 

FMX is funded by the Ministry of Science, Research and the Arts and the Ministry of Economic Affairs, Labour and Housing of the State of Baden-Wuerttemberg, the City of Stuttgart and the MFG Film Funding, taking place in cooperation with VES Visual Effects Society, ACM SIGGRAPH and the World Building Institute, supported by Animation Media Cluster Region Stuttgart (AMCRS), AMD, AutodeskBackstage, Epic Games and Mackevision. FMX is an event by the Filmakademie Baden-Wuerttemberg, organized by the Animationsinstitut, hosting the Animation Production Day (APD), a joint venture with the Festival of Animated Film Stuttgart (ITFS).